Honorable Torch
A downloadable game for Windows
Run, and fast, you wake up in a dungeon, where many doors were locked, but 1...
no one, is there to hear your goofy screams, or your failures, you are suffering an endless amount of failure, until you adapt to it.
you will be able to escape, but, it wont be easy, you will go up to the surface, where you would need to fight your way yet again, but that, its for an another day...
am a 14 years old boy, and I was inspired from your videos, soo, thats what made me join, to make a game, simple, yet great
my dream was always being a game developer, seeing fellow youtuber ex: dani, you, aia, cody etc
those really inspired me.
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most of the sound effects are either I created them, I "borrowed" them or I edited them, and also, thanks to the person who made the LOST soundtrack, it was amazing, all the musics in the game are from him, and I respect his work alot, I used
from other assests the knight one from your godot first video game totorial, and used analogue studio if I spelled it right, assests, especially the four seasons and dungeon one, I used the dungeon one for now, as in the chapter 0 or 1
but as for a beginner, man good luck, you have to reflexsive, I bet its the hardest game ever in this jam, and IM soo confident about it
the sound of the saw was hand crafted by me and a guy with a saw he is like, furnitue doer or something, he helped me, soo
SHOUT OUT TO HIM╰(*°▽°*)╯
all the code in this game, was made souly by me, or used abit from totorials, but yeah,maybe abit more from totorials,
--------------->TIPS(tbh, they arent tips, just more talk)
combining mechanique IS APPROVED AND NECESSARY, stuff like dash + jump + dash, or dash + jump x2 is very good as it helps in the game
at the last level where you get chased yet again by the saw, beware! cuz, before the before the green platform, a wall would close, soo, you have to be fast, and agile, as you dont want to be stuck with a saw, and it have about 70 seconds to close.
-------------------->FEATURES
many sounds of falling, to keep you entertained for a while, with one very rare one, its long, but play to get it, please
dash and jump sounds are pitch scaled with a "randf range", soo, you wont hear the same beep every time
I encourage you to just go in the main menu, sit and relax and listen to the soundtrack, its very great and calming
IM over confident, but thats also a feature hehe (☞゚ヮ゚)☞ ☜(゚ヮ゚☜)
---------------------------------------->FINALE
thanks to any, Idk, lets say helpers of hosting this jam, and yeah thats it, see ya!
(❁´◡`❁)
---------------------------------------->UPDATES
from what I saw, many had complained about stuff, that I made mistakes off and...
all your stuffs are noted, Im will be working on a major update before continuing the game which would include every thing my fellow raters, you are all amazing so as your games btw, said and they are:
add the option to make either the character glow in the darkness or just use the torch
add a dificulity system
add an option menu in which you can adjust stuff like, torch range and how much does it snap to the cursur
add the ability to either skip or just not play the cutscene when you die or like press a button
add the ability to skip the death sounds
add more death sounds
fix some bugs here and there
expand and easen up some levels, while keeping the og map available to any one who wants the og thing
add a black out mode where the torch would be very dim as well as the saw, but the levels wont have soo much platforming
add a speedrun mode for those who wants, cuz its a fast pace game
and thats all I got for now (●'◡'●)
Status | In development |
Platforms | Windows |
Author | whackyfear |
Genre | Platformer |
Tags | 16-bit, Dungeon Crawler, Fast-Paced, Godot, Mystery, Pixel Art, Short, Singleplayer |
Install instructions
if you are struggling with the game, cuz its very hard, I guess reading the README text file is great,
Development log
- game dashboard edited91 days ago